Embedded Systems Bootcamp: Learn by Building Projects

Course Summary

This course is designed to take you from a foundational understanding of embedded systems to a level of mastery, where you’ll confidently build real-world projects that integrate various advanced features and peripherals. Whether you're a beginner or have some experience in embedded systems, this course will guide you through hands-on projects that progressively increase in complexity, ensuring you build practical skills every step of the way.

Throughout the course, you'll work with STM32 microcontrollers, programming in C to develop real world useful embedded systems projects.

Note:
This course is currently under development. A new video will be released every week

1. Working with STM32 Microcontrollers
       • Programming in C for embedded systems
       • Configuring and using various microcontroller peripherals
2. Interface peripherals
       •  SPI (Serial Peripheral Interface)
       • I2C (Inter-Integrated Circuit)  
       •  USB (Universal Serial Bus)
3. Display interfaces
      • Interfacing with various displays
      • Creating user interfaces and interactive applications
4. Sensor interfacing
      • Capturing and processing environmental data
      • Integrating sensors with embedded systems
5. Game applications
      • Designing and developing embedded gaming applications
      • Implementing interactive features
6. Networking
      • Connecting embedded systems to larger networks
      • Enabling communication between devices


Hardware Used

 1. STM32F303-Based Board  
       • The course primarily utilizes Fastbit STM32 Nano board which is based on the STM32F303 microcontroller.
       • https://fastbitembedded.com/products/fastbit-stm32-nano-board

2. Any STM32 Microcontroller Board
     • You can use any development board featuring an STM32 microcontroller. The course content is designed to be adaptable, allowing you to follow along with    the specific STM32 board you have available.

3. SWD-Based Debugger
     • An SWD (Serial Wire Debug) based debugger is required for programming and debugging your STM32 microcontroller. This tool is essential for loading your programs onto the microcontroller and for debugging your projects in real-time.





Course Curriculum

FASTBIT EMBEDDED BRAIN ACADEMY

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